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MANUAL OF CARD'S "FORTY"
1.- OBJECT
The goal of Forty is complette forty points. In the game play
only two or four players. Our application in present
version play one person with the computer.
The pack of cards is used in several hands, (one hand of cards have
five cards for each player).
The purpose is to withdraw the card's of the opponent player that he throwed
then before that you throw yours cards on the game's table. To withdraw
the cards you have to follow the game's rules (fall, cleaning, round,
combined additions), to acumulate points and to join the greatest number
of cards that they will account points later. The first player that complette
the needed score of 40 or more points win the game.
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2.- CARDS
USED
The game need all the pack of cards with exception the cards that have the
value of eight, nine, ten and the jockey cards, these cards
are used like the reference to count the points. These cards are named
dogs and they are equivalent to ten points, The number of the rest
of the cards is forty.
In the computer game is used an abbreviation to refer the different
cards so, "BH" to black hearts, "RH" red harts, "BC"
black clover, "RD" red diamonds. For example: 1 BH mean AS of black
heart card.
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3.- GAME'S RULES
In each deaperture the player receive one hand of cards, in other
words, five cards. The player that initiate the game (the
user in our application), throw one card over the game's table. The opponent
player have the possibility to throw one card that allow him to withdrawthe
card of the other player or some cards that are stayed over the game´s
table. It's possible to win points of the following mode:
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3.1 FALL:
It consist in withdraw or raise the cards with the same value
that the throwed one by the opponent player. It isn't matter the image card
(denomination of the card as: red hearts, black hearts, red diamonds,
black clovers).
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3.2 CLEARING:
It is said that one player is clearing the table when he raises or carries
all the cards over the game's table.
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3.3 ROUND:
One player might o round of cards when in the moment of distribute them he
receive three or four cards with the same value. It's necessary to explain
that if one player receive's four cards with the same value. He win the game
!!.
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3.4 COMBINED ADDITIONS:
To withdraw the cards over the game's table it is possible to do combined
additions with the cards. There are several cards over the game's table whose
values might be additioned until to give like the result the same value of
the card that the player just to throw. The result of additions should
be in the rank of one to seven, for example:
* There are the cards: 7, 4, 1 on the table. If the player can throw
the card whose value is seven, so the player only can withdraw the card:
seven.
* There are the cards: 2,3,6,7, J, K on the game's table. If the player
throw the card 5, he can to carry the cards: 3,2 (3+2=5), and he also
can to carry the cards whose value is inmediatelly after to 5 like: 6,7,J.
The card K the player can't carrie because there isn't the card Q on
the table to complette the serie.
* There are the cards: 1,7,J, Q on the table. If the player throw the
card J, he can't add the cards: (1 + 7 = J (8) ),
so he only can to carry the cards with the value J and Q.
One player can't win the game in only one hand of cards, then it's
necessary to suffle all the cards and to start a new game by the follow
acummulating points until the player arrives to the goal of "forty points".
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4.- SCORE:
By FALL win 1 Tanto = 2 Points
By CLEARING win 1 Tanto = 2 Points
By FALL and CLEARING win 2 Tantos = 4 Points
By ROUND win 1 Tanto = 2 Points
When the player complettes five "Tantos" or 10 Points, these points are exchanged
by one Dog.
1 Dog = 10 Points.
The dogs can be represented by the cards whose values are eight, nine, ten
or the jocker.
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4.1.- ADDITIONAL CARDS
At the end of each hand it will be proceed to count the number of cards ruined
by each player. If these number is greater than 19, then by each additional
card the player wins new points, as follow:
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Number of Cards
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Tantos
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Points
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Equivalent
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20
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3
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6
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3 tantos
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21
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4
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7
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4 tantos
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22
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4
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8
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4 tantos
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23
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5
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9
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5 tantos
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24
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5
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10
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5 tantos
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25
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6
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11
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1 dog + 1 tanto
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26
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6
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12
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1 dog + 1 tanto
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27
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7
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13
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1 dog + 2 tantos
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28
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7
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14
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1 dog + 2 tantos
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29
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8
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15
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1 dog + 3 tantos
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30
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8
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16
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1 dog + 3 tantos
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31
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9
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17
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1 dog + 4 tantos
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32
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9
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18
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1 dog + 4 tantos
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33
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10
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19
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2 dog
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34
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10
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20
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2 dog
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35
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11
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21
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2 dog + 1 tanto
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36
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11
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22
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2 dog + 1 tanto
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37
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12
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23
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2 dog + 2 tantos
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38
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12
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24
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2 dog + 2 tantos
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39
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13
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25
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2 dog + 3 tantos
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40
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13
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26
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2 dog + 3 tantos
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5.- USE OF THE
GAME
1) SHUFFLE the cards.
2) DISTRIBUTION five cards to each player.
3) The player throw one card to the game's table.
4) If the player can get cards with the game's rules (FALL, CLEARING,
ROUND, COMBINED ADDITTIONS), get the cards.
5) The oppositor player throw one card.
And soon...
Good look ...!
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